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The usual deal for a curses game with the possibility of saving a game:
pledge "stdio rpath wpath cpath tty"
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@ -1,4 +1,4 @@
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/* $OpenBSD: mille.c,v 1.21 2015/11/04 21:22:10 tedu Exp $ */
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/* $OpenBSD: mille.c,v 1.22 2015/11/30 08:49:06 tb Exp $ */
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/* $NetBSD: mille.c,v 1.4 1995/03/24 05:01:48 cgd Exp $ */
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/*
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@ -45,6 +45,9 @@ main(ac, av)
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bool restore;
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extern char *__progname;
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if (pledge("stdio rpath wpath cpath tty", NULL) == -1)
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err(1, "pledge");
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#ifdef DEBUG
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if (strcmp(av[0], "a.out") == 0) {
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outf = fopen("q", "w");
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