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okan noticed this was actually calling the cfree turd.
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@ -1,4 +1,4 @@
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/* $OpenBSD: execute.c,v 1.9 2009/10/27 23:59:26 deraadt Exp $ */
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/* $OpenBSD: execute.c,v 1.10 2014/12/08 21:11:02 tedu Exp $ */
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/* $NetBSD: execute.c,v 1.3 1995/03/23 08:34:38 cgd Exp $ */
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/*
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@ -257,7 +257,7 @@ game_restore()
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{
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int i;
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cfree(play);
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free(play);
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for (i = 0; i < num_play; i++)
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free(name_list[i]);
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restore();
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@ -1,4 +1,4 @@
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/* $OpenBSD: monop.c,v 1.11 2013/08/29 20:22:16 naddy Exp $ */
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/* $OpenBSD: monop.c,v 1.12 2014/12/08 21:11:02 tedu Exp $ */
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/* $NetBSD: monop.c,v 1.3 1995/03/23 08:34:52 cgd Exp $ */
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/*
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@ -112,7 +112,7 @@ blew_it:
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printf("\"done\" is a reserved word. Please try again\n");
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for (i = 0; i < num_play; i++)
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free(play[i].name);
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cfree(play);
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free(play);
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goto blew_it;
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}
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}
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@ -1,4 +1,4 @@
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/* $OpenBSD: prop.c,v 1.7 2009/10/27 23:59:26 deraadt Exp $ */
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/* $OpenBSD: prop.c,v 1.8 2014/12/08 21:11:02 tedu Exp $ */
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/* $NetBSD: prop.c,v 1.3 1995/03/23 08:35:06 cgd Exp $ */
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/*
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@ -68,7 +68,7 @@ add_list(plr, head, op_sqr)
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last_tp = NULL;
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for (tp = *head; tp && value(tp->sqr) < val; tp = tp->next)
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if (val == value(tp->sqr)) {
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cfree(op);
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free(op);
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return;
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}
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else
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@ -113,7 +113,7 @@ del_list(plr, head, op_sqr)
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*head = op->next;
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else {
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last_op->next = op->next;
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cfree(op);
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free(op);
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}
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}
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/*
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